Mobile apps powered by Angular, Svelte, Ember or plain JS
MobiLoud turns your existing JavaScript app into full-featured mobile apps for iOS and Android, letting you get into the app stores without rebuilding your app in a new codebase.
2,000+ apps published since 2013




Convert JavaScript into a mobile app
The app runs on the same code you ship to the web, so every screen, flow and integration works on iOS and Android too.
Angular, Svelte, Ember, Alpine, jQuery or code you wrote yourself: the app renders what the browser renders.
Client-side routes and server-rendered URLs both work, and any link can open the matching screen in the app.
Local storage, IndexedDB and your state library keep working, so users pick up where they left off.
Your login, cookies and tokens behave as they do on the web, and people stay signed in between visits.
REST, GraphQL and WebSocket connections reach the same endpoints, with the same auth, from inside the app.
Vite, webpack or no build step at all, hosted wherever you host today.
Stripe, maps, chat widgets and the other scripts your app loads keep working in the app.
Event tracking in GA4, Mixpanel or your own pipeline keeps working, with app sessions marked as app sessions.
For your developers
Inside the app, your pages can call native features through a JavaScript API: push notifications, haptic feedback, the app's login screen and more. It's plain JavaScript, so it works from any framework. This module detects the app, links push to your user IDs and adds a haptic buzz when an order or form goes through.
Import the same helpers into an Angular service, a Svelte store or a plain script tag.
Call onesignalSetExternalUserId after sign-in, so your server can target transactional push by user ID.
Add haptic feedback to key actions, close the app's login screen after sign-in, and send people back to it when they log out.
The in-app class lets your CSS hide web-only elements, like footers and download banners, without touching your markup.
// mobile-app.js works in any framework, or plain JavaScript
export const inApp = navigator.userAgent
.toLowerCase()
.includes('canvas');
// Style app users differently with .in-app in your CSS
if (inApp) document.documentElement.classList.add('in-app');
// Resolves with the app's API once it's on the page, or null
export function whenAppReady() {
return new Promise((resolve) => {
if (!inApp) return resolve(null);
let attempts = 0;
const timer = setInterval(() => {
attempts += 1;
if (window.nativeFunctions || attempts >= 50) {
clearInterval(timer);
resolve(window.nativeFunctions ?? null);
}
}, 100);
});
}
// After sign-in: tie push notifications to your own user ID
export async function linkUser(userId) {
const native = await whenAppReady();
native?.onesignalSetExternalUserId(String(userId));
}
// A small buzz when an order or form goes through
export async function confirmAction() {
const native = await whenAppReady();
native?.hapticFeedback();
} Case studies
See some examples of successful businesses using MobiLoud to bridge the gap between web and native mobile apps.
Givi Enterprise Gifting
Gifting platform
2 Months to Build
MobieTrain
Frontline training platform Custom web application
Team Teach
Education and training
"Being web-based allows us to update the app in-house. We really feel we have control of the app, we're able to update it, we're able to do everything as if it were a native app that we were developing. So the flexibility is really amazing."
"It made sense because we wanted to make use of our existing functionality and have a single codebase that enabled us to just be able to then deliver to both desktop and mobile scenarios without us having to have a dedicated codebase directly for an app."
MobiLoud vs the alternatives
Capacitor and Cordova bundle your web build into native projects your team maintains, with an app store release for each change unless you add a live-update service. React Native starts over in a new framework. MobiLoud builds on the web app you have.
MobiLoud
Capacitor or Cordova
React Native
The operating model
Your stack, your tooling and your release rhythm stay the same. We build the iOS and Android apps, keep them compatible with each OS update, and take care of any app-specific maintenance required.
Your team
Stays on the web stack
Our team
Does the iOS and Android work
Getting live
Your team's part is a kickoff and a review of the test build. We handle the native build, the testing and the submissions.
Week 1
Your team shows us the app: its main screens, how people sign in and anything that should look different on a phone. Then you invite us to your Apple and Google developer accounts.
Weeks 2 to 3
Starting from your live site, we add native navigation, push notifications and deep links, and you'll be testing a build on your phone in week two.
Week 4
Testing on real devices, we adjust the splash screen, app icons and back button, then connect GA4 and Firebase, ready for your sign-off.
Weeks 5 to 8
Submission happens from your developer accounts, and we deal with app store review, which usually takes one to two weeks. After that, each deploy keeps the app current.
We can deliver everything your legal, security and finance teams will ask for:
Have any more questions we didn't answer? Book a 30-minute call or send us a message to clear it all up.
Book a callAll of them. Angular, Svelte and SvelteKit, Ember, Solid, Alpine, jQuery and plain JavaScript all work, and so do React, Next.js and Vue. If your web app works in a mobile browser, MobiLoud can build native apps on it.
No. Capacitor and Cordova bundle your web build into native projects your team maintains, and a web change usually means a new app store release. MobiLoud builds on your live web app and handles the native side, so your deploys update the app.
It is, but it's a separate framework with its own components, so a React Native app is a second codebase, even for developers who know React. MobiLoud gives you native apps built on the JavaScript you have.
Yes. Client-side routing, history changes and apps that load everything through an API all work, and so do server-rendered and static sites.
Yes. MobiLoud adds a native tab bar and navigation, push notifications, persistent login, deep links, a splash screen and haptic feedback. Your screens render from your own code, so the design stays yours, and we tune details like the back button for phones.
Push goes through your own OneSignal account, or Klaviyo on the Enterprise plan. Once a user signs in, one JavaScript call links their device to your user ID. Your server can then send transactional push through OneSignal's API, and your marketing team can send campaigns from its dashboard.
A progressive web app stays out of the App Store and Google Play, and on iPhone, web push only reaches people who add it to their Home Screen. MobiLoud gives you native apps in both stores, with push for everyone who installs them, built on the same code as your PWA.
Yes. Since 2013 we've taken more than 2,000 apps through app store review, and we'll handle yours. Your app has the native navigation, push notifications and persistent login Apple looks for, and we reply to anything a reviewer asks.
The Business plan is $1,499 a month, or $1,274 a month billed annually, plus a one-time fee to build and publish the apps, with up to 10,000 monthly active users. Enterprise, with native SDK integrations, a dedicated success manager and an SLA, is custom-priced. Neither plan takes a share of your revenue.
Most teams are live in 6 to 8 weeks: four weeks to build, test and approve the apps, then one to two weeks of app store review. Your team can keep deploying the whole time.
You do, from day one. The App Store and Google Play listings are in your developer accounts, and your code stays in your repo. The platform that builds the native apps is MobiLoud intellectual property, and if you leave, your listings and users come with you.
We'll build a live, interactive preview of your mobile app to show you what MobiLoud makes possible.